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Sniper
From Hellgatewiki.com
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This article is flagged as a stub because it contains mostly/only pre-release info. |
Darkspawn Snipers
These demonic marksmen seem somehow deadlier the further they are from their target. They are manageably dispatched once they are drawn into close range, but they are less susceptible to being enticed to do so than their lesser kindred.
Gremlin Snipers
Staying just out of reach of the slow, plodding creatures known to them as man, these fiends lash out with deadly accuracy. Fortunately their tendency to constantly seek a better shot makes their long-distance barrage survivable.
Imp Snipers
Snipers utilize weaponry with the longest possible range to offset their relative physical weaknesses. They are easy enough to dispatch, but first the distance between adventurer and demon must be gapped. And since they are fond of stealing and using the extremely powerful weapons that man has used to keep himself far from harm, this is easier said than done.
Name: Sniper
Caste: Primus
Rank: Lesser Demon
Subtypes: Darkspawn, Gremlin, Imp
Special: Uses human weapons for ranged attacks. Runs when approached.
- See all the Sniper shots in our image gallery.
From Flagship's info, it sounds like Darkspawn are smarter, but that all these types basically behave the same way. It's also not real clear how different Snipers and Scouts are, since both carry ranged weapons. Snipers are better shots and quicker to run away in the game, while Scouts shoot, but not as frequently and are stupider about retreating when you or your minions charge them.
Another question about Snipers comes from this and a few other screenshots, where they're seen using two-handed weapons in one hand. Possibly Snipers can do this while Scouts are limited to pistols, or possibly it's a Darkspawn vs. Gremlins/Imps issue. Again, we'll have to play more of the game to know for sure.
Categories: Stubs | Demons | Lesser Demons | Primus

