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Shockwave

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Shockwave render.
Shockwave render.
The Shockwave represents another ingenious use of the HARP technology. Emitting an electrically charged sonic wave that focuses the sonic patterns of the weapon, this device both damages and stuns any targets in its wake. The single-click, radius burst effect of the Shockwave that is centered on the user makes this an extremely simple mechanism to operate. The one drawback to the weapon is the relatively small (fifteen to twenty feet) radius of effect.
Name: Shockwave
Type: Pistol weapon
Damage Type: Physical
Max Mod Slots: 1 Fuel, 1 Battery
Critical Hit: 10% chance of 1.5x damage
Recharge Time: 10 seconds
Game Quote: "The static pulse that focuses the sonic patterns of the Shockwave both damages and stuns enemies in its wake. The single-click, radius burst effect of the hand-held device is centered on the user, making this an extremely simple mechanism to operate."


The shockwave pistol emits a short range blast of energy that shoots out in all directions, hitting everything within range. It's not a rapid fire weapon; the cool down time is around ten seconds between shots, but the shockwave is very effective in a crowd, and it's best used as a weapon switch option to soften up or finish off a bunch of monsters. Dual wielding shockwaves is possible, since you could count on a blast around every five seconds, or a double blast every ten, but it's hard to play a shockwave without weapon switching between shots, or at least using a sword or continual fire weapon in your other hand.

The shockwave is one of the few weapons Flagship has released concept art (See it here.) for, and this one they seemed to nail right away. The name changed (from jacklight), but the function, look, and even the number and location of the mods is unchanged. Here's a quoe from an early preview.

...a Jacklight that shoots out an area effect blast of spectral energy.
--IGN Preview, May 2005

The shockwave saves the day in the E3 2005 cinematic, where it blasts out a ring of death that fells a good hundred zombies. You won't see results quite that dramatic in the actual game, but you'll certainly have fun trying.

Shockwave in the E3 2005 Cinematic.
Shockwave in the E3 2005 Cinematic.





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