ADVERTISEMENT

Policies

From Hellgatewiki.com

Jump to: navigation, search

Contents


General Polices

Article naming

When creating a new article, look for similar articles and follow the naming structure. Wikis love uniformity. In the case of a unique item, a good approach is to find the article, such as Unique Templar Armor in which the unique belongs. Create a redirect page for the page with the actual unique item.

Sentence structure

Please keep all sentences formal, informative and neat. All unrelated information or old information remove or move to the correct section. There should be no mentions of "I" or "we" at all. Personal opinions are irrelevant.

Categorize

Please Categorize everything, with at least 1 category, check out similar pages for what to categorize it with.

A comprehensive list of categories is here.

Pre Launch

If moving a page to pre launch, change the title as follows: eg: original name: Tri Sword New name: Pre Launch: Tri Sword and add the {{Pre Launch}} template to the top of the page

Posting Item's screenshot

quoting Gertlex:

When uploading screenshots, it is helpful to note the game version it is from. For example, with patch .7, FSS reduced the stat feed requirements on most items, and so uniques from pre.7 have higher stat requirements. We want to have the wiki updated with the numbers from the current patch.

Multi-items page format

This is gonna be used for heading (once for multiple items of the same kind)

{|width=100%|
!colspan=3|Heading:
|}

While every item will need this:

<!-- START NEW ITEM -->
{|!width=100%|
!colspan=2|<small>[[unique-item-name]] (unique-item-lvl)</small>
|-
|width=50%|<small>
DAMAGE:
* (damage if any)
* (critical chance, range, etc)

DEFENSE:
* ## Armor
* ## Shields

EQUIP COST:
* # Accu, # Str, # Stam, # Will
* Item level # (requires character level #)</small>
|width=50%|<small>INHERENT ATTRIBUTES:
* (attribute #1 if any)
* (#2 etcetc)

SPECIAL ATTRIBUTES:
* {{Property:attributenames1}}
* {{Property:attributenames2}}
* etc

MODIFICATIONS:
* Relic slot
* # Fuel slots
* etcetc

|<small>[[Image:Cats_Paw.jpg|180px]]
|-
{|width=100%|
|colspan=3|<small>Quote:
|}
|-}<!-- END ITEM -->

getting this as result:

Cat's Paw (20)
DAMAGE:
  • 0
  • Critical Chance: 0%
  • Rate of fire: constant
  • Interrupt Strength: 0
  • Range: 25m

EQUIP COST:

  • 12 Accu, 3 Str, 2 Stam, 13 Will
  • Item level 20 (required character level 15)
INHERENT ATTRIBUTES:
  • Mind Control Strength: 95

SPECIAL ATTRIBUTES:

Quote:


Item's Property Template

Template form:

[[Template:Property:Consistent|Consistent]]: Energy Consumption: -10

so by using:

{{Property:Consistent}}

we will get:

Consistent: Energy Consumption: -9~10

allowing us to edit just by clicking the Property's name...

Full list of template-defined properties here. Add new ones you find that aren't there yet.

  • more to come