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Normal Pistols

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Normal Pistol List

When adding new equipment to the list, please keep in mind sorting after Item Level, then alphabetically :)


Legend:

  • SAS=Special attack strength
  • Proj=#projectiles fired each "shot"
  • IS=Interrupt strength


Dart Pistols:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Blaze Pistol 001 Fire 8-14/Splash 15m 0% 37s/m 12 n/a 0 0-2 2accu, 2str
Firedart Pistol 001 Fire 0-0/Splash 15m 0% 37s/m 10 n/a 0 0 2acc, 2str
Plague Spreader 029 Toxic 15-24/Direct 20m 0% 60s/m n/a 3 16 3 cLvl29, 26acc, 13str


Flamethrowers:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Scorcher 026 Fire 3-5/Splash 12m 0% 120s/m 60 n/a 0 2 cLvl20, 30acc


Grenade Launchers:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Firefield Catapulter 028 Fire 2-3/Direct

9-16/Field

20m 0% 33s/m 400 n/a 150 3 cLvl22, 25acc


Hand Grapplers:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Training Grappler 001 Physical 2-4/Direct 16m 0% 25s/m n/a n/a 15 0 3acc, 2str
Hand Grappler 002 Physical 4-6/Direct 16m 0% 27s/m 18 n/a 20 0-1 3acc, 2str


Laser Pistols:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Harp pistol* 003 Electric 1-2/Beam 15m 0% Constant 35 n/a 24 0 3accu, 4will
Harp Pistol MK2** 024 Electric 3-6/Beam 15m 0% constant 140 n/a 124 0 cLvl18, 14acc, 16will
  • Harp Pistol immobilizes enemies w/25 stop strength, and has 400%/Shield overload
    • Harp Pistol MK2 immobilizes enemies w/130 stop strength, and has 400%/Shield overload


Machine Pistols:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Srac 001 Physical 2-4/Direct 25m 0% 240s/m n/a n/a 0 1 5acc
Plagueblaster 007 Toxic 2-6/Splash 20m 0% 240s/m n/a n/a 2 2 cLvl3, 6acc, 3str
M3 Perforator 013 Physical 5-7/Direct 25m 0% 300s/m n/a n/a 4 1-2 cLvl8, 17acc
Thorn Bolter 026 Physical 4-7/Direct 12m 0% 600s/m 7 n/a 0 3 cLvl20, 18acc, 30str
Vorpal Slasher ### Physical #-#/Direct 12m 0% 600s/m # n/a 0 3 cLvl??


Nova Guns:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Shockwave 011 Electric 64-64/Direct 10m 0% 7s/m 48 n/a 33 1 cLvl6, 18acc
Grimwave 024 Toxic 42-49/Direct 9m 0% 8s/m 280 n/a 13 0-2 cLvl21, 33will
Fireflux 027 Fire 75-105/Direct 7m 0% 12s/m 38 n/a 29 2 cLvl21, 37acc


Rocket Pistols:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Redeemer 001 Spectral 10-15/Direct 15m 0% 50s/m 25 n/a 8 0-1 3acc, 3str
XM41 Thermal Bolter 002 Fire 3-4/Direct

2-3/Splash

20m 0% 85s/m 7 n/a 2 0-2 5acc
Grenade Launcher 009 Physical/Fire 7-15/Splash

7-15/Splash

20m 0% 30s/m n/a n/a 52 0-2 cLvl5, 13acc
XM43 Chrome Bolter 026 Fire 8-10/Direct

4-6/Splash

20m 0% 120s/m 37 n/a 14 4 cLvl20, 27acc


Swarm Pistols:
Name iLvl D.Element Damage/Type Range Crit% Speed SAS Proj IS #Mods Requirements
Hive Crystal 013 Toxic 28-47/Field 30m 0% 40s/m n/a n/a 38 1 cLvl8, 10acc


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