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Grotesque

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Grotesque poster art.
Grotesque poster art.
Stitched together from numerous corpses and chunks of flesh, the Grotesque is an aptly named abomination. The stench of rotting meat is always a sure sign that one of these lumbering, disease-ridden automatons is in the area. The decaying bodies are filled with maggots that have been altered by the demonic energies used to create this monstrosity.

Different Grotesque creations present different challenges but after slaying any of them, they remain dangerous. Invariably their melded corpses explode and undead forms then rise from the remains, freed from their united servitude.

Caste: Necro
Rank: Lesser Demon
Subtypes: Hellmeat
Special #1: Spawns Death Maggots while alive
Special #2: Corpse explodes a few seconds after death, spawning two Zombies and several Death Maggots

Grotesque look slow and shambling, but can move quickly over short distances, and they deal heavy hammer blows with their massive limbs once in close range.

The first quest boss most new players will encounter is Tantorus, a Greater Demon Grotesque you must kill to retrieve L'il Joey's cybernetic leg.

A grotesque was featured (and disemboweled) in the E3 2005 Cinematic, with the Male and Female Templar battling hordes of subterranean demons.

Community Day Update

Flux, admin of the Unofficial HGL Site, reported on Grotesque after some HGL play time during the 2007 Community Day event. (Registration required to read Flux's full four-page mega report.)

Grotesque: I did not see any of these guys, just the Greater Demon (quest boss) The Taint who holds Joey's Leg. He's been renamed (the Taint, not Joey) to something like The Tantalta and he's larger than he used to be, standing a good 3 or 4 meters tall. He wasn't any tougher though, and my Guardian, Marksman, and Summoner all made short work of him when they reached him at around clvl 4. The AI has been changed a bit, and rather than charging or running the Taint kind of wanders around, coming at you once you're in range, but then fleeing in erratic directions once you've injured him badly. He doesn't seem to heal though, and he never cast any maggots or discharged any zombies when he died. Regular Grotesque will probably behave differently though; they were quite fierce and prone to charging attacks when I saw them later in the game in previous test sessions.