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Erik Koehlert

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Erik Koehlert has worked in the games industry for almost six years. While at Acclaim Studios Austin his positions included lead artist, assistant lead artist, fx artist, and environment artist. Published game credits included ASB 2005, NBA Jam 2004, VEXX, QBC 2002, All Star Baseball 2002, All Star Baseball 2001, QBC 2000. He has developed for Nintendo 64, Dreamcast, Playstation 2, Nintendo Gamecube, and XBox.

Currently Erik is focused on the development of tools and methods to aid in art asset management and creation. He assists in getting internally and externally produced content into the game while working hard to vanquish any issues with the art content pipeline. Erik sets up ragdolls and does a little of everything else (modeling, texturing, animating, fx) as needed.