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Data Gathering
From Hellgatewiki.com
In the lack of a true "scraper" of data for the Hellgate: London client, we need to collect data for the Wiki manually, as well as any other statistics we want to have available to the community. As such, we have started this Data Gathering project, and asking anyone to contribute, if there is any piece of information you might have in game, or on a screenshot, that we don't have.
Contents |
Introduction
The main difference between this page and a regular Wiki information page is that we encourage you to sign any updates you make on the front page (type "--~~~~" at the end, or click the signature button in the toolbar of the edit window). You are of course also welcome to comment anything you want on the discussion page, or perhaps request new Data Gathering Objectives.
Statistics
The statistics of Hellgate: London works in a quite different way compared to many other RPG games, in that they change with level in addition to skill levels and weapon stats. In fact, most stats in the skills are variables both of the skill level and the character level. Each Power cost differs depending on what level you are when you look at the skill tree, and in addition to that, any skill that modifies the power cost changes it with an additional modifier. All Damage amounts are variavles, of every skill, as well as Elemental Defense and Attack Strength. To have all this in the Wiki will be cumbersome at the very least, but we can at least begin to start gathering data, and see where we end up.
When Gathering Data
This data gathering will ask very specific questions, such as "Power cost of Evoker's slvl 2 Brom's Curse at lvl 2", or similar queries. Make sure to reply only if you have that specific data. If you are clvl 3 and checking the slvl 2 Brom's Curse, you will get a faulty value. If we are lacking both the required character level and the Power cost (for instance), try your best to find out both what the min clvl is for a skill's rank, as well as what power cost it comes with when you are that clvl. Please also help us to determine more questions to ask the community gather data about.
Remember to remove any equipment that will modify the data! Equipment such as Focus Items, or Enhanced or better equipment that can increase skill use, decrease Power cost or increase damage/healing, or items that gives skills that you don't have (the latter can be used as well for actually getting more data, though) needs to be removed to give accurate data.
Initiative
If you have data that is very similar to the requested, but might be a level off, or a skill level difference, feel free to add it regardless! Just make a new line, and make sure that the date you added are correctly described.
Skill Statistic Objectives
Evoker
- Used on Evoker Skills.
- Used on individual skill pages.
Brom's Curse
- Skill rank 1 minimum character level: 5 --Leord 18:58, 4 December 2007 (CET)
- Skill rank 2 minimum character level: 6 --FunkyKong 07:35, 11 December 2007 (CET)
- Skill rank 3 minimum character level: 8 --FunkyKong 07:35, 11 December 2007 (CET)
- Skill rank 4 minimum character level: 11 --FunkyKong 07:44, 12 December 2007 (CET)
- Skill rank 5 minimum character level:
- Skill rank 6 minimum character level:
- Skill rank 7 minimum character level:
- Power cost at character level 1: 25.0 --Leord 18:58, 4 December 2007 (CET)
- Power cost at character level 2: 25.3 --Leord 16:01, 5 December 2007 (CET)
- Power cost at character level 3: 25.8 --Leord 16:01, 5 December 2007 (CET)
- Power cost at character level 4:
- Power cost at character level 5: 26.5 --FunkyKong 07:35, 11 December 2007 (CET)
- Power cost at character level 6: 27.0 --FunkyKong 07:35, 11 December 2007 (CET)
- Power cost at character level 7: 27.5 --FunkyKong 07:35, 11 December 2007 (CET)
- Power cost at character level 8: 28.0 --FunkyKong 07:44, 12 December 2007 (CET)
- Power cost at character level 9: 28.5 --FunkyKong 07:44, 12 December 2007 (CET)
- Power cost at character level 10:
- Power cost at character level 25:
- Power cost at character level 50:
Afterlife
- Skill rank 1 minimum character level: 25 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 2 minimum character level:
- Skill rank 3 minimum character level:
- Skill rank 4 minimum character level:
- Skill rank 5 minimum character level:
- Skill rank 6 minimum character level:
- Skill rank 7 minimum character level:
- Skill rank 8 minimum character level:
- Skill rank 9 minimum character level:
- Skill rank 10 minimum character level:
- Power cost at character level 1: 35.0 --Leord 15:11, 5 December 2007 (CET)
- Power cost at character level 2: 35.3 --Leord 15:40, 5 December 2007 (CET)
- Power cost at character level 3: 36.0 --Leord 15:40, 5 December 2007 (CET)
- Power cost at character level 4:
- Power cost at character level 5:
- Power cost at character level 6:
- Power cost at character level 7:
- Power cost at character level 8:
- Power cost at character level 9:
- Power cost at character level 10:
- Power cost at character level 25:
- Power cost at character level 50:
- Skill rank 1, character level 1 healed per corpse: 17 --Leord 15:54, 5 December 2007 (CET)
- Skill rank 2, character level 1 healed per corpse: 19 --Leord 15:54, 5 December 2007 (CET)
- Skill rank 3, character level 1 healed per corpse: 21 --Leord 15:54, 5 December 2007 (CET)
- Skill rank 4, character level 1 healed per corpse:
- Skill rank 5, character level 1 healed per corpse:
- Skill rank 6, character level 1 healed per corpse:
- Skill rank 7, character level 1 healed per corpse:
- Skill rank 8, character level 1 healed per corpse:
- Skill rank 9, character level 1 healed per corpse:
- Skill rank 10, character level 1 healed per corpse:
- Skill rank 25, character level 1 healed per corpse:
- Skill rank 50, character level 1 healed per corpse:
Spectral Curse
- Skill rank 1 minimum character level: 30 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 2 minimum character level: 31 --Leord 16:41, 5 December 2007 (CET)
- Skill rank 3 minimum character level:
- Skill rank 4 minimum character level:
- Skill rank 5 minimum character level:
- Skill rank 6 minimum character level:
- Skill rank 7 minimum character level:
- Skill rank 8 minimum character level:
- Skill rank 9 minimum character level:
- Skill rank 10 minimum character level:
- Power cost at character level 1: 40.0 --Leord 15:11, 5 December 2007 (CET)
- Power cost at character level 2: 40.4 --Leord 15:40, 5 December 2007 (CET)
- Power cost at character level 3: 41.2 --Leord 15:40, 5 December 2007 (CET)
- Power cost at character level 4:
- Power cost at character level 5:
- Power cost at character level 6:
- Power cost at character level 7:
- Power cost at character level 8:
- Power cost at character level 9:
- Power cost at character level 10:
- Power cost at character level 30:
- Power cost at character level 50:
- Skill rank 1 affected targets and duration: 6 targets / 3 seconds --Leord 15:11, 5 December 2007 (CET)
- Skill rank 2 affected targets and duration: 8 / 4 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 3 affected targets and duration:
- Skill rank 4 affected targets and duration:
- Skill rank 5 affected targets and duration:
- Skill rank 6 affected targets and duration:
- Skill rank 7 affected targets and duration:
- Skill rank 8 affected targets and duration:
- Skill rank 9 affected targets and duration:
- Skill rank 10 affected targets and duration:
Drain Power
- Skill rank 1 minimum character level: 5 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 2 minimum character level:
- Skill rank 3 minimum character level:
- Skill rank 4 minimum character level:
- Skill rank 5 minimum character level:
- Skill rank 6 minimum character level:
- Skill rank 7 minimum character level:
- Skill rank 1 recharge rate increase: 10% --Leord 15:11, 5 December 2007 (CET)
- Skill rank 2 recharge rate increase: 20% --Leord 15:11, 5 December 2007 (CET)
- Skill rank 3 recharge rate increase: 40% --Leord 15:11, 5 December 2007 (CET)
- Skill rank 4 recharge rate increase: 80% --Leord 15:11, 5 December 2007 (CET)
- Skill rank 5 recharge rate increase:
- Skill rank 6 recharge rate increase:
- Skill rank 7 recharge rate increase:
Drain Life
- Skill rank 1 minimum character level: 15 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 2 minimum character level:
- Skill rank 3 minimum character level:
- Skill rank 4 minimum character level:
- Skill rank 5 minimum character level:
- Skill rank 6 minimum character level:
- Skill rank 7 minimum character level:
- Skill rank 1, character level 1 Power/second cost: 8 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 1, character level 2 Power/second cost: 8 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 1, character level 3 Power/second cost: 8 --Leord 15:21, 5 December 2007 (CET)
- Skill rank 1, character level 4 Power/second cost:
- Skill rank 1, character level 5 Power/second cost:
- Skill rank 1, character level 10 Power/second cost:
- Skill rank 1, character level 15 Power/second cost:
- Skill rank 1, character level 25 Power/second cost:
- Skill rank 1, character level 50 Power/second cost:
- Skill rank 2, character level 1 Power/second cost:
- Skill rank 2, character level 2 Power/second cost:
- Skill rank 2, character level 3 Power/second cost:
- Skill rank 2, character level 10 Power/second cost:
- Skill rank 2, character level 15 Power/second cost:
- Skill rank 2, character level 25 Power/second cost:
- Skill rank 2, character level 50 Power/second cost:
- Skill rank 1, character level 1 Health/second gained per enemy: 2 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 1, character level 2 Health/second gained per enemy: 3 --Leord 15:11, 5 December 2007 (CET)
- Skill rank 1, character level 3 Health/second gained per enemy: 3 --Leord 15:21, 5 December 2007 (CET)
- Skill rank 1, character level 4 Health/second gained per enemy:
- Skill rank 1, character level 5 Health/second gained per enemy:
- Skill rank 1, character level 10 Health/second gained per enemy:
- Skill rank 1, character level 15 Health/second gained per enemy:
- Skill rank 2, character level 1 Health/second gained per enemy:
- Skill rank 2, character level 2 Health/second gained per enemy:
- Skill rank 2, character level 3 Health/second gained per enemy:
- Skill rank 2, character level 4 Health/second gained per enemy:
- Skill rank 2, character level 5 Health/second gained per enemy:
- Skill rank 2, character level 10 Health/second gained per enemy:
- Skill rank 2, character level 15 Health/second gained per enemy:
Summoner
Engineer
Marksman
Blademaster
Guardian
Demon statistics
Monster Attributes
Monsters have special attributes on themselves, that produces spell-like effects against the players, or buffs themselves. Many of these are recorded in the Monster Attributes article, but some needs to be added. The effect is described to the left, and each effect has 3 tiers of strength. If you find a monster that does an effect, please tell us what attribute they had.
Filling Out Effects
- Electric Nova Tier 1 Attribute Name: Sparking --Mileron 22:48, 5 December 2007 (CET)
- Electric Nova Tier 2 Attribute Name:
- Electric Nova Tier 3 Attribute Name:
- Fire Nova Tier 1 Attribute Name: Scorching --Mileron 22:48, 5 December 2007 (CET)
- Fire Nova Tier 2 Attribute Name: Incendiary --Mileron 22:48, 5 December 2007 (CET)
- Fire Nova Tier 3 Attribute Name:
- Health Tier 1 Attribute Name: Healthy --Mileron 22:48, 5 December 2007 (CET)
- Health Tier 2 Attribute Name: Robust --Mileron 22:48, 5 December 2007 (CET)
- Health Tier 3 Attribute Name:
- Phasing Tier 1 Attribute Name: Ethereal --Mileron 22:48, 5 December 2007 (CET)
- Phasing Tier 2 Attribute Name: Phasing --Mileron 22:48, 5 December 2007 (CET)
- Phasing Tier 3 Attribute Name:
- Poison Field Tier 1 Attribute Name: Rotted --Mileron 22:48, 5 December 2007 (CET)
- Poison Field Tier 2 Attribute Name: Pestilent --Mileron 22:48, 5 December 2007 (CET)
- Poison Field Tier 3 Attribute Name:
- Poison Shield Tier 1 Attribute Name: Febrile --Mileron 22:48, 5 December 2007 (CET)
- Poison Shield Tier 2 Attribute Name: Pyretic --Mileron 22:48, 5 December 2007 (CET)
- Poison Shield Tier 3 Attribute Name:
- Shielded Tier 1 Attribute Name: Shielded --Mileron 22:48, 5 December 2007 (CET)
- Shielded Tier 2 Attribute Name:
- Shielded Tier 3 Attribute Name:
- Spawning Tier 1 Attribute Name: Spawning --Mileron 22:48, 5 December 2007 (CET)
- Spawning Tier 2 Attribute Name:
- Spawning Tier 3 Attribute Name:
Research Effects
- What Asperous does: Higher crit than normals?
- What Backlash does:
- What Bursting does:
- What Celestial does:
- What Dampened does:
- What Dazzling does: Melee related?
- What Empyrean does: Spectral Damage (Thorn): 2
- What Hyperfluxive does: Electric?
- What Infernal does: Fire?
- What Overloaded does:
- What Overwhelming does: Melee related?
- What Powered does:
- What Razor does: Shield penetration?
Quest Rewards
As a community, we've done a good job of collecting the quest rewards on Normal difficulty, though quests some have snuck through without getting their rewards recorded. If you like, you can follow the link and update on the quest page and delete the request here, when you've gotten the information.
