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Act II
From Hellgatewiki.com
Act II consists of the process of putting The Oracle back together and getting its memories out of Techsmith 314's mind.
Act II Story
Brandon Lann sends you from Covent Garden Station to speak with Lord Arphaun in Charing Cross Station. Arphaun sends you into the Hellrift in Piccadilly Circus to recover the Oracle's Head from its Tomb. Arphaun then sends you to speak with Lucious Aldin, who's crazy, but very knowledgeable about demonic matters. He knows a way to put the Oracle back together.
Lucious sends you to gather 8 Shreds of Flesh from demons in Death's Sewers and bring them to the Altar of Pain. In exchange for the shreds, the Altar gives you the Torso of the Oracle. Eight Bits o' Brains from demons in Death's City and the Altar of Horror gives you the Legs of the Oracle. The Womb of Despair in Death's Tunnels yields the reconstituted Oracle.
When you activate the Oracle in Green Park Station, it jumps onto Techsmith 314's face. Lucious sends you to defeat the Demon Champion in Chocolate Park. That done, Techsmith 314 decides he's had enough and runs away. You catch him and bring him back to Lucious.
While Lucious is waiting for the Oracle to finish invading 314's brain, Arphaun sends you to Millennium Battle to fortify the embattled forces by reactivating the automated Defense Turrets. Then he sends you to Embankment Redoubt to guide a squad of soldiers to victory and safety.
When you return to Charing Cross Station, Lucious says that he needs your help with 314. You have to enter The Mind of 314 and break down his remaining barriers. At the Limit of Imagination, you must fight and defeat 314's self-image and all its parts. When you succeed, you're transported to meet the second of the five truths, The Father.
Reporting back to Arphaun in Charing Cross Station ends Act II. He sends you to speak with Rorke Pherral in Temple Station, beginning Act III.
