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Excluded From Hellgate: London Because of DRM?
Posted 6th Nov 2007 11:43 AM by Leord [Edit this post]

The lot of us might love Hellgate: London, and many new games released rather recently. A lot of these games also has SecuROM DRM (Digital Restrictions Management) built in, to prevent you from using the product in any way you want.  In some part, this is due to prevent piracy (not that it does prevent it more than one day (0day), just download a cracked version, and everything works fine), which could be an argument, but for the most part, the only thing you will notice, is when things go wrong.

hellgate-wtf-thumb-400x177.jpg
Oh, a message from above, *bliss*!

Well, I went against my better judgment. I accepted the EULA. I laughed in the face of draconian copy protection schemes.

And they laughed right back at me.

I suspect that, like Joe and I discussed on the Aeropodcast, this is most likely due to having “virtual drive” software on my machine. Despite the fact that I use it for legitimate means, such as beta-testing development software, EA and Flagship have decided that I cannot play their game.

Now, there is a patch that might get around this. I’ll leave it to you guys to find it. But, unfortunately, such a patch usually only works until EA releases a patch for Hellgate: London. I imagine that will be any day now.

Remember, copy protection kills kittens.
Tags

Well, as long as DRM is working as effective as it has in the past, and making sure no pirates can use that developer’s game (ever), and as all gamers (apparently) feels it is ok, I suppose we will have to live with DRM and all its advantages for quite a while. Yey!




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Mythor
Posted 06, Nov 2007 12:49 PM
(0)
 

But, unfortunately, such a patch usually only works until EA releases a patch for Hellgate: London. I imagine that will be any day now.

Yeah, I expect EA will release a patch for a game they’re not developing real soon. Hmm.

Considering the game has yet to ask me to insert the disc to play either singleplayer or multiplayer, I can’t see why they’d bother checking for virtual drives. I’d be more inclined to chalk it up to yet another bug first.
I wonder if “Tag” even bothered to ask Flagship about it though.

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Dacar92
Posted 06, Nov 2007 04:10 PM
(0)
 

Just be thankful they didn’t use Starforce.  Earlier versions of SF (and maybe current ones, too) have been known to wreak havoc on computers, affecting things other than game files.  It is an intrusive copy protection scheme at best and perhaps even an invasion of privacy at worst.

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Dark Matter
Posted 06, Nov 2007 04:35 PM
(0)
 

I can’t play SP without the disc in the drive….

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Leord
Posted 06, Nov 2007 06:19 PM
(0)
 

[QUOTE=Dark Matter;26231]I can’t play SP without the disc in the drive….

That is so 20th century! And not just HGL… I can’t understand why all the manufacturers PUSH people into downloading them from the net. even if you bought it to support them, it is often better to just download it after, so you can have more freedom, and no SecuROM and other crap.

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NiteX
Posted 06, Nov 2007 06:22 PM
(0)
 

Mythor you don’t need your disc for SP?  Thats odd, everyone has been complaining that they do, including me.

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Fakky
Posted 06, Nov 2007 06:27 PM
(0)
 

what happens when you buy online from EA?
I did and haven’t tested SP yet to be honest.
Gonna try to see this evening when I get home to make sure, will post my findings here.

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SSH83
Posted 06, Nov 2007 06:30 PM
(0)
 

yup. The only thing DRM is doing is to expose more and more people to the hacks and piracy webs that these people visit for the first time OUT OF NECESSITY.  Any technical company ruled by business major = doomed.

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Veilside
Posted 06, Nov 2007 10:00 PM
(0)
 

I’m still playing the game from the beta client, waiting for my copy to arrive in the post.

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Leord
Posted 07, Nov 2007 12:36 AM
(0)
 

The Situation Explained.

This one NEVER gets old, unless the game distributers make the broccoli taste better.

http://www.actiontrip.com/comics/at_comic127.phtml

In my humble opinion, the broccoli tastes worse for every year.

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tenera
Posted 07, Nov 2007 12:55 AM
(0)
 

Ugh, I’m not even going to get started on DRM… I will say though, that the modern anti-piracy actions, of treating legitimate customers as though they are criminals… is creating criminals. All they are doing is punishing legitimate customers, while all it affects pirates, is maybe an extra couple of weeks before the software is cracked, and the protections removed/bypassed.

I’m just glad it isn’t all that extreme with Hellgate. If it was more like bioshock, and it’s rediculous installation/re-installation and machine limits… I wouldn’t be purchasing it. :

I think that comic sums it up pretty nicely. How they think to discourage/prevent piracy when they continually make it more attractive, even to otherwise law-abiding individuals… is beyond me.

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