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New Patch 2.0 and 2.1 Info

9th May 2008 04:56 AM GMT 1 comments

Leord: It could perhaps be something to turn the curve of active players! (19 hours ago)
Leord: Wow, nice Reddimus! Looks nice as hell! (19 hours ago)
Shayagor: Very interesting info for 2 and 2.1. Looks liek the game will be reaching new heights. 8) (6 days ago)
Shayagor: Woot the new comunique is out!! Some good info there :D (21 days ago)
Shayagor: Check the underground comunique #3 for the thread :p (21 days ago)
Shayagor: Well the have a new post that they'll be udpating with info. I don't really know if we will be able to manipulate the info though...like choose to see info. (21 days ago)
Leord: Oh, I didn't know it was publically available. That is what made me surprised. (22 days ago)
Shayagor: I guess they just take note of everything on live/test servers with that app and info is sent to a chart or someting. I think they've been using it since alpha. (23 days ago)
Leord: Ok, that is what I thought, but how is that data available? (23 days ago)
Shayagor: And yeah...that sword looks sweet! Cannot wait to get more info on 2.0...though we still are a month away from launch aprox. (27 days ago)

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WTS - Sydonai (EU) Normal templar items auctionCategory: Sydonai (Europe)
Trader: Aphophis
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[Elite Normal] Amir's Death DealerCategory: Sydonai (Europe)
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[normal] Wts Attribute RetrainerCategory: Sydonai (Europe)
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Skill Retrainer for SaleCategory: Shulgoth (US)
Trader: therainmaker
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WTT HUS 2slots and Fragger 3Slot vs HUS3Category: Sydonai (Europe)
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[E] WTS Legendary Machine Pistol - 7 mod slotsCategory: Sydonai (Europe)
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[US-Norm] WTS 5 slot LEE'sCategory: Shulgoth (US)
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8 slots, 7 slots, 6 slots galore! Great gear here, all clean but 1. Awesome stufCategory: Shulgoth (US)
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(normal) WTB guns with +3 skillsCategory: Sydonai (Europe)
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SELLING:[Unique/Legendary/Rare][Guns/Mods/Armours] BUYING:[Dyes]Category: Shulgoth (US)
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buying Cricket batCategory: Shulgoth (US)
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Elite Normal/Nightmare Uniques up for sale/auction!Category: Sydonai (Europe)
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WTB: The CleanserCategory: Shulgoth (US)
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TradeUser
WTS - Sydonai (EU) Normal te...Aphophis
[Elite Normal] Amir's Death ...Eve
WTS ~ MM & Engi's itemsJinTakahashi
Wts 4 Unique items (normal)Spatt
[normal] Wts Attribute Retra...ManuelFelicio
Skill Retrainer for Saletherainmaker
WTT HUS 2slots and Fragger 3...Razorpred
[E] WTS Legendary Machine Pi...Colony
[US-Norm] WTS 5 slot LEE'szfroggyman
8 slots, 7 slots, 6 slots ga...therainmaker
(normal) WTB guns with +3 sk...HelRazor
SELLING:[Unique/Legendary/Ra...Tilley
buying Cricket batelusiveG
Elite Normal/Nightmare Uniqu...PiousDevil
Auction for Elite gearPiousDevil
WTB: The CleanserDrewster

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Long awaited and juicy info arrives from Tyler Thompson today:

Discover that which awaits you in the Abyss, brave Hellgaters! The Abyss Chronicles (Patch 2) is rapidly taking shape and form and we’re ready to share some of its most exciting offerings with you. As Hellgate: London’s second major content update, the Abyss Chronicles boasts an impressive and lengthy list of new features including a major class rebalance, new environments, new enemies, new skills, new bosses, and new inventory slots. Then there’s the Consignment House, Attribute Respec Vendor, item linking, achievement rewards, and lots more. Suffice to say, the Abyss Chronicle is big. Very big.

Plans are already underway for the patches beyond the Abyss Chronicles. A small content summary for Patch 2.1 has been included as well. This update will open up an entirely new side to Hellgate: London in the form of ranked player versus player (PvP) gameplay. Originally slated for release with the Abyss Chronicles, the decision to release new PvP content as part of a supplemental patch was brought about by a desire to introduce five cohesive elements of PvP in a single update: ranking, matchmaking, rewards, achievements, and Capture The Flag. Together, these features will provide a robust PvP experience within the Hellgate: London universe.


The Abyss Chronicles (Patch 2) Content Summary

• New Abyss Quest Line with Five New Boss Fights:
o Travel to the all new Parliament Square and help Titus of the Cabal fend off the rapid spread of the Abyss, a new Demonic underground that grows in size as Demonkind consumes more of our world. The only way to halt the Abyss is to seek out and destroy those who control it. Lure the five Abyss Lords from their cursed realm by collapsing their Hellrifts (a new Rift for each of the boss types), then confront the masters as they emerge to investigate the problem. Five repeatable boss runs with five new bosses! Features three new environments and some reworked environments.
New Shared Stash System:
o The Shared Stash will now feature separate panes for each gameplay mode: Normal, Elite, Hardcore, and Hardcore Elite. Items currently in your Shared Stash will be placed in the correct pane.
Major Rebalance of the Blademaster Class:
o The Blademaster class has been significantly rebalanced with changes to almost every skill. Overall, they should do more damage and have many more options than before. Some of the highlights include Strength now stacking on top of the skill percent bonuses – a huge boost – and Blademasters can now gain a Surge with any melee attack or with any melee skill (rather than just when killing something with a Surge skill).
Improved, Configurable Guild Controls:
o Guilds will now have four titles they can assign to members. The titles can be renamed. There can only be one Guild Leader. Non-subscribers can only have the lowest title. The Guild Leader can configure what the middle two titles are allowed to do including invite new members, promote and demote existing members, kick members, and send all-guild e-mail. The lowest title is not allowed to invite, promote, demote, kick, or send guild e-mails.
Consignment House:
o Players can place items into the Consignment House to offer them for sale at a set price. All players in the same gameplay mode can see and purchase that item. The Consignment House currently only offers a “buy out” price, there is no bidding.
• Three New Skills for all Classes:
o Skill Scrolls are new items which unlock the new skills and allow skill points to be put into them. For example, the Spider Mine Schematic unlocks the Spider Mine skill for Engineers. The Skill Scrolls will be tradable and can be used by all players; however, they drop off of boss monsters in the subscriber-only Abyss levels. Only a few of the skills will be enabled in the first Patch 2 build that goes to Test Center. Here are a couple sample skills to whet your appetite:

1. The Summoner will get a melee demon transformation with zombie minions.
2. The Blademaster will get skills that use up Surges to do things like perform a group heal.
3. The Engineer will get Spider Mines.
Trinket Inventory Slots:
o There will be two new Trinket inventory slots. The first trinkets will drop as cursed rings which can be cleaned up through the Transmogrifier. These cursed rings will mostly drop in the Abyss levels, but they can be found elsewhere too. These items are tradable and can be used by all players.
Attribute Respec Vendor:
o Bob, the Attribute Respec Vendor, will allow you to spend palladium to remove points one at a time from an Attribute and add them to your unassigned Attribute Points pool. The cost to remove each point goes up with character level.
Stack Splitting:
o You will be able to right-click on a stack of items and select to split it into smaller stacks using a new radial menu option. A dialog will pop up and let you type in how many items to place in the new stack.
• Gameplay Changes:
o Character defenses against Secondary Damage Effects have been increased.
o Shield Overload has been removed from sword weapons.
o Strength has a much more significant impact on melee skill damage.
• Item Linking:
o Players will be able to enter a clickable “link” to an item’s details into the chat pane by right-clicking on the item and selecting the Link Item option on the radial menu.
Achievement Rewards
• New Armor and Weapons for all Factions
• New Monster Types
• New Chat Color Scheme
• Many bug fixes and performance tweaks.
• A few more features yet to be announced.


Patch 2.1 Content Summary

• PvP Ranking
• PvP Matchmaking for Teams and Individuals
• PvP Points and Rewards
• PvP Achievements

Capture the Flag PvP Game
Improved predictability and balance for the attribute feed system.

We are hoping to get a Patch 2.0 build into Test Center next week, but we will see what happens. [more...]

9th May 2008 04:56 AM GMT by Reddimus 1 comments
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The Official Forums are now available to the public! Fortunately, people still need to be signed in to post.

Also, we might see Abyss Chronicles content list soon. [more...]

8th May 2008 02:03 PM GMT by Leord 3 comments
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The latest Underground Communique is online, and we added a few goodies from the official boards as well.


Underground Communique #5
Week of May 5th



Return of the Mack

Hooray for references to 90s music. Welcome, Hellgaters, to the fifth installment of your Underground Communique. This issue comes after skipping a week due to the nonstop updates brought about by the launch of Patch 1.3 and its subsequent fixes. In the interest of producing a fresh and accurate newsletter, it was decided to hold off until the dust settled before writing this one. Recent events include the launch of Patch 1.3a, the recovery of more than 7000 in-game mails, Max Schaefer discussing the Action RPG genre, and then some. Read on!

Max Schaefer Speaks About the Action RPG Genre on IGN.com

IGN.com's RPG Vault has started a new series of articles titled RPG Vault Focus in an attempt to capture the candid and informal nature of conversations with game developers experienced at conventions and expositions. The inaugural article focused on the Action RPG genre and invited Max Schaefer, Flagship Studios' COO and co-founder, to speak on the subject.

What is an RPG? Taken literally, it simply refers to a game in which you play the role of one or more characters. But in practice, I think the term means different things to different people, and from my experience in making them, it's a topic of considerable passion for many gamers. At times, it can resemble a religious war. I was fortunate enough to work on all the games in the Diablo series, a title that is today most commonly considered an action RPG. The arguments about how to classify it were strangely heated, with some people insisting that it was a full-fledged RPG, and others who refused to accept that it was an action RPG... or even that such a category was valid.


The full article can be found here and also polls Gas Powered Games' Steve Bauman about the genre as well.


Patch 1.3 Patched

Patch 1.3 introduced some hotly-desired features including emotes, shared stash, the ability to inspect other players, a Premium Item Merchant, a Donation system, and the new Ranks and Expertise system. However, some widely-experienced bugs cropped up shortly after the patch reached the live servers. One of most prevalent bugs caused players to lose experience earned towards Ranks when leaving a party. Another caused weapon mods to become "unequipped" when the modded weapon was loaded into the game. A third major issue that many users reported was that in-game mail was not being received and items attached were being lost.

The following Monday, Patch 1.3a was released, solving the majority of these and other issues players were experiencing. This patch fixed the main causes of Rank experience loss and weapon mods unequipping themselves. In addition, it reduced the Donation goal and adjusted the Buddy List font size for readability. Tracking code was added to in-game mail in order to help determine the cause of in-game mail system lag: the source of the problem.

Vast quantities of lost mail were recovered and returned to senders this past week. 4050+ items and 385+ palladium transfers were recovered on the Shulgoth (US) server and 2300+ items and 155+ palladium transfers were recovered on the Sydonai (EU) server. Support is continuing to monitor the servers for lost mail.

Patch 1.3b is currently on Test Center and addresses some of the less immediate issues from Patch 1.3. The patch notes for Patch 1.3a can be found here. The preliminary patch notes for Patch 1.3b can be found here.


Test Center Database Restored

This weekend, a number of players reported that they were being sent straight to the character creation when logging into to our Test Center server. Fearing a character wipe, they came to the forums and found that no intentional wipe had occurred. After some sleuthing, Ping0 was able to use a backup of the Test Center database to restore characters from before the time they started disappearing at about 2:00 AM PDT on Friday morning. They'll be keeping a close on eye Test Center and will be investigating the cause of the database trouble.

For details on the current build on Test Center, check out the latest patch notes.


Sydonai (EU) Subscribers Now Receiving Subscriber Benefits on Test Center

One of the fixes that Patch 1.3b introduces allows players with subscriptions on the Sydonai (EU) server to be able to access subscriber content on the Test Center server, previously limited to Shulgoth (US) subscribers. Special account badges have been made to allow EU subscribers access. In order to gain this badge, you need to create an account on HellgateLondon.com for the Shulgoth (US) server using the registration key used to create your Sydonai (EU) subscription account.

After creating your account, select Test Center from the pull-down menu on the Hellgate: London login screen and enter your account name and password. The client will update to the current Test Center build and after restarting the game and signing in once more, you will be able to access subscriber content on the Test Center server. There is still some content that is not yet working for these subscribers such as Essences but this is slated to be fixed.


April Showers Bring May Flowers...and the Abyss Chronicles

We are most assuredly in the month of May and eager Hellgaters everywhere are itching to hear the latest lowdown on Patch 2, estimated to reach the live servers later this month and Test Center before that time. Titled the "Abyss Chronicles", Patch 2 introduces a laundry list of succulent features. Some of the most enticing offerings include new bosses to test your mettle against, new skills for all classes, new monster types, new weapons for all factions to use on those new monster types, a consignment house, the ability to switch station instances, and lots more. A more thorough detailing of what the Abyss Chronicles will bring is not far off and will be posted along with plans for subsequent patches.


Bon Voyage, Scapes!

Thus, the fifth issue of the Underground Communique comes to a close. A quick note to those who have been asking what I was up to last week that kept me less active than I normally am on the forums: I was capturing footage and editing together a few videos for Hellgate: London and Mythos before departing on a wee vacation. Where am I going? Why, Japan! Kyoto to be precise. Should be immensely fun and I promise to bring back photos and maybe even a souvenir for the forums.

I suppose "Sayonara, Scapes" would have been a more fitting title for this section but I decided against it.
-- Scapes

Additional news follows:

Junior Game Designer Hired, New Summoner Team Advocate Sought

Seems like signing up for Flagship-related tasks could be a good career move, as the Summoner Team Advocate was "promoted" to a real full-time at Flagship, and hence opening the possibility for someone else to get the same chance. Read more about the Team Advocate Program here.


Donation Target Amounts Changed

After monitoring players' donation habits over the course of a week, we've decided to decrease the target amount for the war drive (donation) to two million palladium. When this donation goal is met, a random buff is bestowed upon all players on the server at that time and lasts for 30 minutes. These buffs do not dissipate upon logout, allowing for 30 total minutes of buff time.

Donate well; donate often! Donations of 100,000 palladium or higher will result in public recognition!
[more...]

7th May 2008 12:55 PM GMT by Leord 0 comments
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Similar to Gamasutra, IGN just started a sort of column for game developers to put their thoughts on paper, and give us lowly gamers an insight in their experiences or lines of thought. Max Schaefer was invited, and he has written an interesting article that isn't about either Hellgate or Mythos specifically. It's about our favourite: Action RPGs, the unlikely successful hybrid.

What is an RPG? Taken literally, it simply refers to a game in which you play the role of one or more characters. But in practice, I think the term means different things to different people, and from my experience in making them, it's a topic of considerable passion for many gamers. At times, it can resemble a religious war. I was fortunate enough to work on all the games in the Diablo series, a title that is today most commonly considered an action RPG. The arguments about how to classify it were strangely heated, with some people insisting that it was a full-fledged RPG, and others who refused to accept that it was an action RPG... or even that such a category was valid.

A recommended read! Check it out here. [more...]

6th May 2008 03:58 PM GMT by Leord 0 comments
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Word from Flagship:

In an effort to prevent server instability, the Shulgoth (US) and Sydonai (EU) servers will be restarted nightly starting today. Sydonai (EU) will restart nightly at 8:00 PM PDT (3:00 AM GMT) and Shulgoth (US) will restart at 6:00 AM PDT (1:00 PM GMT).

These daily restarts will continue until further notice.

Source. [more...]

6th May 2008 03:49 PM GMT by Leord 0 comments
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An incremental patch has been added to Patch 1.3. You can find the full patch notes in the Patch Notes archive, and you can view previous patches there as well. The Patch Notes for 1.3a is hound here.

Patch 1.3a Notes
April 28, 2008
Patch 1.3a addresses some significant issues experienced in Patch 1.3. It also brings minor changes to the Buddy List as well as translation corrections. Additionally, the target amount for the Donation feature has been adjusted.

See you online!

The Hellgate: London Team

---

General
  • The Donation goal has been reduced.
  • The Buddy List font size and colors have been adjusted for readability.

Fixes
  • Fixed Rank experience not saving when switching instances.
  • Fixed weapon mods being unequipped on load. This bug occurred when retrieving modded weapons from Shared Stash, switching battle sets, mailing modded weapons, and other instances of loading.
  • Mods will no longer work when the weapon they are attached to is upgraded past the mods' level range.
  • Fixed several skill description translations for European languages.
  • Added code to track in-game mail and help determine what is causing it to lag and items to not be sent.


Patch Notes Disclaimer: While we make every effort to include all upcoming changes in our patch notes, please be aware that occasionally some changes are unintentionally omitted. [more...]

30th Apr 2008 01:15 PM GMT by Leord 0 comments
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As promised, Patch 1.3 is now live!

Patch 1.3 Notes
April 24, 2008


Greetings, Hellgaters, and welcome to Hellgate: London Patch 1.3!

Patch 1.3 is a beast of a update, offering no less than eight new features to the game including Shared Stash, a Premium Item Merchant, Donation Collectors and Global Buffs, Ranks and the Expertise system, and lots more. This content update also fixes a number of pesky item, skill, and interface bugs and makes a few tweaks to partying and monster scaling in Stonehenge.

Interacting with your fellow players has been enhanced with the introduction of optional chat bubbles that appear when players talk and performable emotes that your characters now have at their disposal. In Patch 1.3, players can also easily browse lists of chat and emote commands using the two according buttons in the chat pane.

A very sincere thank you to the many players who tested the many builds of Patch 1.3 uploaded to our Test Center server and helped report on the new patch's balance, performance, and stability.

See you online!

The Hellgate: London Team

---

Click here to read the full patch notes for Patch 1.3!
[more...]

25th Apr 2008 01:14 PM GMT by Leord 0 comments
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Flagship is operating a project they call "the Team Advocate Program" and has the goal to collect feedback, knowledge, and play experience of the community (us) to increase the enjoyability of Hellgate: London.

Team Advocates are players that volunteer their free time to assist the Hellgate: London development team by providing testing, compilations of player feedback, general feedback on proposed changes, and new ideas on ways to improve their area of the game. Team Advocates also have a secondary mission of helping to keep the player base informed on Flagship Studios' positions on issues related to their topics.

During the past week, they have started filling up the team positions, but one is still open, the "Guardian Team Advocate". If you like Guardians, and are interested in this project, make sure to e-mail Flagship and include the name of the position in the subject field (ie: Guardian Team Advocate Program). You can read more about the project here. [more...]

24th Apr 2008 02:00 PM GMT by Leord 0 comments